Sunday, January 31, 2010
Global Game Jam 2010 at Flashpoint Academy a success!
After 48 grueling hours, the Global Game Jam at Flashpoint Academy in 2010 has come to a close! After a tense strict afternoon deadline, four games were ready to play and were presented to our panel of guest judges which included Chicago game developers from Robomodo and TapMe. Incredible effort and sweat went into these games and often times the results are best measured by what happened off camera. These were team efforts 100% of the way, and it shows in what they were able to achieve in a few short hours given the theme provided by the Global Game Jam officials (theme: "deception" and games must use one or more of the following words: "man, a plan, or a canal").
Flashpoint Academy Results:
Game: Operation Scorch
As the gunner of "Hot Lips" an AC-130 gunship with the experimental "Scorch Deluxe 3000" laser, your mission is to "laz" the ground targets
Flashpoint Academy Award for Best Use of an Alternate Controller
Game: Entity
A groundbreaking exploration into the deceitful nature of humanity
Flashpoint Academy Award for Best Art and Sound
Game: Man Who Cried Wolf
Gather as many unsuspecting people while crying wolf
Flashpoint Academy Award for Best Arcade Game
Game: Hide & Haunt
Hide & Seek in a old rundown mansion
Flashpoint Academy First Place Global Game Jam 2010 Award
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