A few weeks from now, it begins.
Year two at Flashpoint Academy in Chicago.
As time goes by, more and more professionals are recognizing the value we are bringing to these various industries. I couldn't be more thrilled to be a part of this incredible effort in building the new standard in digital arts training, and the results in our labor will be most evident in May of 2009 when our first graduating class starts their new careers.
Understanding exactly what is involved in the various aspects of production in game development, film, recording arts, broadcast media, visual effects and animation is paramount to the interview process and in the presentation of a professional reel and portfolio. This will lead to realistic expectations and also a truly focused personal selling package that will enable our students to make sure that they are successful in launching their new careers.
This is their responsibility, but we are setting up the shot. We are throwing the ball down the court.
Be ready to give it everything you've got. And then more.
See you in class!
Thursday, August 28, 2008
Monday, August 18, 2008
Playing Video Games = Good for Us
PLAYING VIDEO GAMES OFFERS LEARNING ACROSS LIFE SPAN, SAY STUDIES
Skills Transfer to Classroom, Surgical Procedures, Scientific Thinking
BOSTON—Certain types of video games can have beneficial effects, improving gamers' dexterity as well as their ability to problem-solve – attributes that have proven useful not only to students but to surgeons, according to research discussed Sunday at the Annual Convention of the American Psychological Association.
http://www.apa.org/releases/videogamesC08.html
Skills Transfer to Classroom, Surgical Procedures, Scientific Thinking
BOSTON—Certain types of video games can have beneficial effects, improving gamers' dexterity as well as their ability to problem-solve – attributes that have proven useful not only to students but to surgeons, according to research discussed Sunday at the Annual Convention of the American Psychological Association.
http://www.apa.org/releases/videogamesC08.html
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